Philips Research - Download Pictures

Ambient Intelligence


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The use of the pictures is free but in publications the source of these pictures must be mentioned. The source can be found below the caption of the pictures.
 
 
 
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Biometric sensors identify users to guarantee authorized access and personalized device features.

Photo: Philips
Biometric sensors

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The music browser prototype.

Photo: Philips
The music browser prototype

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In the Ambient Experience Radiology Suite developed by Philips, animated graphics on the ceilings and wall create a more patient-friendly environment for people undergoing medical scans.

Photo: Philips
Ambient Experience Radiology Suite

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He never much cared for museums. “What’s the point of looking at the work of others?” Now we can find him there every week, in the Interactive Art section, creating his own abstract paintings. His creation is coming to life in real-time in her digital catalog, which, by the way, no longer contains labyrinthine floor plans. These days museums simply guide their guests to the next piece they are interested in using lights on the interactive floors.The boy in front of Rembrandt’s ‘Nachtwacht’ doesn’t even have a catalog. He just downloads information on Rembrandt’s life using the painting itself.

Photo: Philips


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Getting in touch with your music collection.

Photo: Philips
Getting in touch with your music collection

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Connected through awareness systems.

Photo: Philips
Connected through awareness systems

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Supportive body area network.

Photo: Philips
Supportive body area network

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9 x 6.5 cm, 300 dpi, 467 KB
Making public spaces personal.

Photo: Philips
Making public spaces personal

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Augmenting broadcasted content by sharing experiences.

Photo: Philips
Augmenting broadcasted content

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Context-aware services use, for example, information on users' location and interest profile to generate information messages that are more relevant to the user then unconditional messages would be.

Photo: Philips
Context-aware services

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WWICE 2 is a project about the Connected Home. The project develops new applications, user interaction concepts and system architectures allowing communication, exchange of content and sharing experiences.


Photo: Philips
WWICE 2

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WWICE 2 is a project about the Connected Home. A new user interaction concept called 'spaces' has been developed. A space is a virtual room where people can meet and share content and experiences.

Photo: Philips
WWICE 2

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A memory browsing system allows users to access and display their photos anywhere in the house.


Photo: Philips
Memory browsing system

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Easy Access
A jukebox that interprets tunes a user hums and plays the song after finding it in a digital audio archive, is an example of new interaction technologies under investigation at Philips Research.

Photo: Philips
Easy Access

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13.5 x 10 cm, 300 dpi, 424 KB
Ambient Intelligence

Photo: Philips
Ambient Intelligence

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A living room scene, where a large holographic screen on the wall shows a lot of information, particularly on electronic commerce. At the same moment a virtual person is present taking part in the discussion.

Photo: Philips
Living room scene

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6 x 5 cm, 300 dpi, 115 KB
Charlotte is playing with her interactive screen that generates a narrative in which she plays a role herself.

Photo: Philips
Interactive screen

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