The technology of the Compact Disc is very complex, but in
general it can be divided into 'digital data processing',
'optics' and ’mechanics. These disciplines allowed a system to
be developed more than twenty years ago that was superior to any
other concept, and that since then has grown into an enormous
family which could never have been imagined at the time of the
introduction.
The development of the Compact Disc was first made possible by
the invention of the laser diode, which is an essential part of
the Compact Disc and all other optical recording systems. The
basic principle is that a fine laser beam is focused on a
surface that contains digital information in the form of tiny
pits. Since the surface of the disc is reflective, the laser
beam is reflected with the pattern of the pits to a photodiode,
after which the signal can be detected and converted into
analogue audio information. This means there is a non contact
readout system, which cannot damage the information carrier, so
that a Compact Disc in principle has an unlimited lifetime. This
form of readout is highly reliable, even if the CD is worn or
damaged. The CD also gives excellent reproduction quality, with
negligibly low wow and flutter, a high signal-to-noise ratio and
a wide dynamic range. In terms of performance the switch from
analogue to digital audio processing is a more far reaching one
in the history of the gramophone record than that from
mechanical to electronic recording and reproduction at the
beginning of the last century.
While analogue technology allows a signal-to-noise ratio of only
60 dB or less, and a low channel separation of less than 30 dB,
the Compact Disc offers a much higher performance. The digital
signal processing means that both the signal-to-noise ratio and
channel separation are higher than 90 dB. Because a 1.2 mm thick
transparent layer protects the digital infor¬mation on the
Compact Disc, damage and dust are not in the focal plane of the
laser, which is used to ‘read’ the disc, so that they have
little influence on reproduction. And most of the faults that
arise can be corrected, thanks to the digital signal processing.
This is possible because the information stored on the disc also
contains error correction bits. If there are so many errors that
correction is no longer possible, these can still be detected
and ‘masked’ according to a defined procedure. So the chance
that consumers will hear any of the clicks that are so well
known from LPs is virtually eliminated.
The high information density means that a playing time of
originally around an hour, and now up to 80 minutes, can be
achieved on a disc with an outer diameter of only 12 cm. And
because the disc itself is so small, the players can also be
very compact. An additional feature is that a CD can also
contain 'control and display' information in the form of so
called C&D bits. These allow user information to be added such
as the number of tracks and the playing time, as well as the
names of composers and the titles of the tracks (CD Text).
The information density of a Compact Disc is relatively high,
and is related to the wavelength of the laser, which is used, as
well as other parameters. To allow as much information as
possible to be stored, it is therefore important to use a laser
with the shortest possible wavelength. When the Compact Disc was
developed, the available infra red lasers had a wavelength of
780 nm (nanometer). The red lasers with even shorter wavelengths
(650 to 635 nm), like those now used for DVD and other systems,
were then not yet available.
The pits in a CD are 0.6 micron wide (1 micron is 1/1000th of a
mm), 0.12 micron deep and 0.9 to 3.3 micron long. A disc full of
these pits, with a track pitch of 1.6 micron, has a capacity of
650 to 700 MByte. Since the information is recorded on a spiral
track, and is read out at a constant speed of 1.25 m/s from the
inside to the outside of the disc, the rotational speed
decreases as the disc is played from 500 to 200 r.p.m.
Oversampling
With the use of oversampling technology - which allowed the
16-bit Red Book standard to be met with the 14 bit
digital-to-analogue converters that were available when the
system was introduced - a very high sound quality was obtained.
The only difference, in the Philips players, is that this is
temporarily multiplied by a factor of four. As well as allowing
16 bit-equivalent performance, this also offers additional
benefits. For example it gives a higher signal-to-noise ratio
and dynamic range. And instead of requiring a steep analogue
output filter, it allows a relatively simple analogue filter to
be used to suppress the remaining interference signals. Because
even digital filters still allow some interference signals to
pass through, which is why every player with digital filters
also has an analogue output filter. The higher the degree of
oversampling, the more effectively that a digital filter can
suppress the interference signals, and the simpler the analogue
output filter can be. Which in turn benefits the final
reproduction quality. It’s also a positive factor that the use
of a digital filter has no audible effects, while a steep
analogue filter causes phase changes, which affect the overall
reproduction quality.
However Philips’ oversampling technology, originally born out of
the necessity to use the early 14 bit D/A converters, and
dismissed as a 'technical joke’ by other manufacturers who
believed that a true 16 bit D/A converter followed by a steep
analogue filter was the only way to go, was quickly embraced by
most manufacturers of CD players. Because it meant there was no
need to use highly complex analogue filters, while at the same
time it allowed the often serious non-linearities of the D/A
converters that were available at the time to be concealed.
Conversion
The conversion of the digital ‘zeros’ and ‘ones’ into an
analogue signal also proved to be a tougher challenge than was
at first thought. And it was also very difficult to keep the
conversion process linear at lower signal levels, for example
between -60 dB and -100 dB.
At the introduction of the CD player, every player had a so
called 'ladder' D/A converter, followed by a steep analogue
filter to remove frequencies above 20 kHz. Philips was the only
company to use four times oversampling, with a digital filter,
right from its first player. Because four times oversampling
means that four samples are taken every 1/44,100th of a second
instead of just one, this in combination with first-order noise
shaping, which Philips was also the first to apply, allowed 16
bit resolution to be achieved with a 14 bit D/A converter.
Bitstream conversion
At the end of 1988 Philips was the first to introduce 'Bitstream
conversion', a highly advanced technology that uses 256 times
oversampling and avoids the digital distortion such as that
arising with ladder converters. The result of this process is a
1-bit data stream, which is then converted into an analogue
signal in a 1-bit D/A converter. This consists of a relatively
simple network of capacitors. In practice the linearity or
accuracy of a 1-bit converter is significantly higher than that
of traditional (ladder) 16 bit converters.